That being said, I think this map isn’t the best I’ve ever played gameplay wise, but it is the one that I think about most often when trying to articulate my desires as a player. So this entry might be controversial to some in the L4D2 modding scene because either the lead designer or one of the contributors stole assets from other mods to put into this. Still, it’s the modding community that truly keeps me satiated. It seems like every time I play through a new campaign, I pick up some new optimization like ‘parrying’ the Hunter just before it strikes or straight up killing the AI if they’re almost dead before entering a Safe Room.
Sixty hours of gameplay later and my opinion of the Left 4 Dead series has gone from pretty good to holy moly this is my favorite casual multiplayer game! Seriously, this game is a perfect example of easy to learn, difficult to master.